Designed for play with miniatures-based, table-top wargames. Each map is designed 18.5in x 22.5in.
Why a hex map? Sure, you can buy loads of trees and hills and rivers and so on, but a hex map is quick to put down, pick up and play on.
If you like the work, find it useful for your own games, please consider donating - www.ko-fi.com/leestark
Thanks!
Multiple levels, some rough terrain, loose sand and shallow water to fight over.
Multiple levels, some rough terrain, loose sand. Battle for the title King of the Hill!
Up to level 3, some rough terrain and a few blasted trees, this hill is no stranger to the ebb and flow of battle.
Some big craters make for good cover… or an arena of death!
But with coordinates! This is where the battle ends and many good pilots will lose their ‘mech and possibly die.
Had a play with Inkarnate.com today, and produced this. Pretty pleased with the ease of use and production.
Another 3 level map, battle for the ridge!
Introducing Level 2 Water!
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